The name Chyameya Hu̽gâlû Hævû is derived from the Sylvin language, as Chyameya Hu̽gâlû Hævû was founded by Strekka, who was culturaly Rattu.
Climate
Chyameya Hu̽gâlû Hævû has a yearly average temperature of 11°C (51°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a freezing -2°C (29°F). Chyameya Hu̽gâlû Hævû receives an average of 208 cm/y (81 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Chyameya Hu̽gâlû Hævû covers an area of nearly 15 km2 (6 mi2), and an average elevation of 3446 m (11305 ft) above sea level.
Overview
Chyameya Hu̽gâlû Hævû was founded durring the late 14th century in summer of the year 1257, by Strekka. The establishment of Chyameya Hu̽gâlû Hævû was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Chyameya Hu̽gâlû Hævû's construction back out of the project. Strekka pushed on reguardles, and Chyameya Hu̽gâlû Hævû was finished, but starts off as a terible place to live.
Chyameya Hu̽gâlû Hævû was built using the conventions of Rattu durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Chyameya Hu̽gâlû Hævû is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Chyameya Hu̽gâlû Hævû is buildings are grouped arround an odd layout of premissive cobblestone streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The city is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. Astonishigly, the exceptionaly well made fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.
Chyameya Hu̽gâlû Hævû has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Chyameya Hu̽gâlû Hævû’s streets. A look around Chyameya Hu̽gâlû Hævû has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s everything together. Regardless, you do not feel it would be wise to remain in Chyameya Hu̽gâlû Hævû long.
Civic Infrastructure
Chyameya Hu̽gâlû Hævû has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Chyameya Hu̽gâlû Hævû has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Chyameya Hu̽gâlû Hævû. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Chyameya Hu̽gâlû Hævû's parks.
Chyameya Hu̽gâlû Hævû has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Chyameya Hu̽gâlû Hævû.
Chyameya Hu̽gâlû Hævû has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Chyameya Hu̽gâlû Hævû has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Chyameya Hu̽gâlû Hævû has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Chyameya Hu̽gâlû Hævû has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Chyameya Hu̽gâlû Hævû has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Chyameya Hu̽gâlû Hævû's public wards, blessings, and other arcane systems.
Chyameya Hu̽gâlû Hævû has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Chyameya Hu̽gâlû Hævû's natural decorations nor waterways.
Chyameya Hu̽gâlû Hævû has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Chyameya Hu̽gâlû Hævû has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Chyameya Hu̽gâlû Hævû has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Chyameya Hu̽gâlû Hævû's garrison was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.
Due to the actions of local Kami, winter is recurring in Chyameya Hu̽gâlû Hævû.
The Human Juju Zombie near Chyameya Hu̽gâlû Hævû are known to be almost tame, such that they can be put to domestic use.
Chyameya Hu̽gâlû Hævû's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves performance art to channel Enchantment energies of tier 3 via proclamations.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 7
Farmers: 9
Farm Laborer: 19
Hunters: 14
Milk Maids: 9
Ranchers: 4
Ranch Hands: 10
Shepherds: 8
Farmland: 14778 m2
Cattle and Similar Creatures: 914
Poultry: 10974
Swine: 731
Sheep: 36
Goats: 7
Horses, Mounts, and Beasts of Burden: 365
Craftsmen
Arms and Toolmakers: 7
Blacksmiths: 8
Bookbinders: 4
Buckle-makers: 4
Cabinetmakers: 8
Candlemakers: 11
Carpenters: 13
Clothmakers: 10
Coach and Harness Makers: 3
Coopers: 10
Copper, Brass, Tin, Zinc, and Lead Workers: 5
Copyists: 3
Cutlers: 2
Fabricworkers: 8
Farrier: 19
Furriers: 2
Glassworkers: 14
Gunsmiths: 7
Harness-Makers: 3
Hatters: 7
Hosiery Workers: 2
Jewelers: 4
Leatherwrights: 9
Locksmiths: 3
Matchstick makers: 5
Musical Instrument Makers: 5
Painters, Structures and Fixtures: 4
Paper Workers: 5
Plasterers: 5
Pursemakers: 6
Roofers: 3
Ropemakers: 3
Rugmakers: 3
Saddlers: 7
Scabbardmakers: 7
Scalemakers: 3
Scientific, Surgical, and Optical Instrument Makers: 2
Sculptors, Structures and Fixtures: 3
Shoemakers: 3
Soap and Tallow Workers: 13
Tailors: 29
Tanners: 4
Upholsterers: 5
Watchmakers: 4
Weavers: 10
Whitesmiths: 2
Merchants
Adventuring Goods Retellers: 2
Arcana Sellers: 2
Beer-Sellers: 4
Booksellers: 5
Butchers: 9
Chandlers: 9
Chicken Butchers: 10
Entrepreneurs: 3
Fine Clothiers: 10
Fishmongers: 8
Florists: 2
Potion Sellers: 6
Resellers: 15
Spice Merchants: 5
Wine-sellers: 7
Wheelwright: 5
Woodsellers: 3
Service workers
Bakers: 21
Barbers: 14
Coachmen: 5
Cooks: 15
Doctors: 8
Gamekeepers: 5
Grooms: 3
Hairdressers: 13
Healers: 10
Housekeepers: 10
Housemaids: 21
House Stewards: 10
Inns: 3
Laundry maids: 6
Maidservants: 12
Nursery Maids: 6
Pastrycooks: 13
Restaurateur: 13
Tavern Keepers: 14
Specialized Laborer
Ashworkers: 5
Bleachers: 3
Chemical Workers: 2
Coal Heavers: 7
In-Town Couriers: 8
Long Haul Couriers: 8
Dockyard Workers: 7
Gas Workers: 1
Hay Merchants: 3
Leech Collectors: 10
Millers: 8
Miners: 8
Oilmen and Polishers: 5
Postmen: 8
Pure Finder: 4
Skinners: 11
Sugar Refiners: 2
Tosher: 5
Warehousemen: 13
Watercarriers: 7
Watermen, Bargemen, etc.: 10
Skilled Laborers
Accountants: 4
Alchemist: 5
Clerk: 7
Dentists: 3
Educators: 9
Engineers: 5
Gardeners: 3
Mages: 2
Plumbers: 3
Pharmacist: 4
Professors: 1
Scientists: 2
Wizards: 1
Civil Servants
Adventurers: 3
Bankers: 5
Civil Clerks: 8
Civic Iudex: 4
Consultants: 2
Exorcist: 8
Fixers: 4
Kami Clerk: 6
Landlords: 7
Lawyers: 4
Legend Keepers: 6
Militia Officers: 28
Monks, Monastic: 12
Monks, Civic: 11
Historian, Oral: 8
Historian, Textual: 4
Policemen, Sheriffs, etc.: 8
Priests: 14
Rangers: 4
Rat Catchers: 5
Scholars: 5
Spiritualist: 6
Slayers: 2
Storytellers: 14
Military Officers: 11
Cottage Industries
Brewers: 11
Comfort Services: 13
Enchanters: 4
Herbalists: 4
Jaminators: 11
Needleworkers: 14
Potters: 6
Preserve Makers: 9
Quilters: 5
Seamsters: 22
Spinners: 10
Tinker: 4
Weaver: 9
Artists
Actors: 4
Architects: 1
Bards: 5
Costumers: 2
Dancers: 4
Drafters: 2
Engravers: 2
Fine Furniture Carpenters: 1
Glaziers: 3
Inlayers: 3
Musicians: 10
Painters, Art: 1
Playwrights: 3
Sculptors, Art: 3
Wood Carvers: 15
Writers: 13
Produce Industries
Butter Churners: 11
Canners: 9
Cheesmakers: 12
Ice Merchants: 1
Millers: 7
Picklers: 6
Smokers: 4
Stockmakers: 4
Tobacconists: 5
Tallowmakers: 7
1310 of Chyameya Hu̽gâlû Hævû's population work within a Foundational Occupation.
73 work in Agriculture
297 work as Craftsmen
105 work as Merchants
202 work as Service Workers
135 work as General Laborers
49 work as Skilled Laborers
189 work as Civil Servants
122 work in Cottage Industries
72 work as Artists
66 work in Produce Industries
2202 of Chyameya Hu̽gâlû Hævû's population do not work in a formal occupation, but do contribute to the local economy. 146 (4%) are noncontributers.
Points of Interest
Chyameya Hu̽gâlû Hævû is cursed with recurrent spells of some troublesome disease. The affliction isn’t so fatal as to make living there impossible, but it adds suffering and expense to local lives. The plague might be the product of an ancient curse, the results of long lost toxic remains, or an unavoidable byproduct of whatever industry or purpose justifies the city. It’s probably not overly contagious, but visitors may be in some peril all the same.
Chyameya Hu̽gâlû Hævû's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.
POI
History
The the a symble of Augury, an a symble imbued with great amounts of Augury energies was created near Chyameya Hu̽gâlû Hævû by in time immemorial, reportedly some time during the late 2nd century.